#ifndef QT_QT3D_MODULE_H
#define QT_QT3D_MODULE_H
#include <Qt3D/Qt3DDepends>
#include "qarray.h"
#include "qcolor4ub.h"
#include "qcustomdataarray.h"
#include "qglattributedescription.h"
#include "qglattributeset.h"
#include "qglattributevalue.h"
#include "qglindexbuffer.h"
#include "qglvertexbundle.h"
#include "qvector2darray.h"
#include "qvector3darray.h"
#include "qvector4darray.h"
#include "qglcolladafxeffect.h"
#include "qglcolladafxeffectfactory.h"
#include "qglcolladafxeffectloader.h"
#include "qglshaderprogrameffect.h"
#include "qgeometrydata.h"
#include "qglbezierpatches.h"
#include "qglbuilder.h"
#include "qglcube.h"
#include "qglcylinder.h"
#include "qgldome.h"
#include "qglmaterialcollection.h"
#include "qglsphere.h"
#include "qglteapot.h"
#include "qlogicalvertex.h"
#include "qglnamespace.h"
#include "qt3dglobal.h"
#include "qgraphicsbillboardtransform.h"
#include "qgraphicsrotation3d.h"
#include "qgraphicsscale3d.h"
#include "qgraphicstransform3d.h"
#include "qgraphicstranslation3d.h"
#include "qglabstractmaterial.h"
#include "qglcolormaterial.h"
#include "qglmaterial.h"
#include "qgltwosidedmaterial.h"
#include "qbox3d.h"
#include "qplane3d.h"
#include "qray3d.h"
#include "qsphere3d.h"
#include "qtriangle3d.h"
#include "qdownloadmanager.h"
#include "qglabstracteffect.h"
#include "qgllightmodel.h"
#include "qgllightparameters.h"
#include "qglpainter.h"
#include "qmatrix4x4stack.h"
#include "qglabstractscene.h"
#include "qglpicknode.h"
#include "qglrenderorder.h"
#include "qglrenderordercomparator.h"
#include "qglrendersequencer.h"
#include "qglrenderstate.h"
#include "qglsceneanimation.h"
#include "qglsceneformatplugin.h"
#include "qglscenenode.h"
#include "qglbezierscene.h"
#include "qglbezierscenehandler.h"
#include "qglabstractsurface.h"
#include "qglframebufferobjectsurface.h"
#include "qglpixelbuffersurface.h"
#include "qglsubsurface.h"
#include "qglwindowsurface.h"
#include "qareaallocator.h"
#include "qgltexture2d.h"
#include "qgltexturecube.h"
#include "qglcamera.h"
#include "qglcameraanimation.h"
#include "qglmockview.h"
#include "qglview.h"
#include "qt3dversion.h"
#endif
