Cosmosmash - A clone of the Intellivision(TM) game Astrosmash(TM).

Copyright (C) 2000, 2001 Pierre Sarrazin <sarrazip@iname.com>
This program is free software; see the file COPYING.


The program requires my `gengameng' library (version 3.0) and the
Simple DirectMedia Layer multimedia library, version 1.2.0 or later
(see http://www.libsdl.org/).  Links to both are offered on the
Cosmosmash Home Page at

    http://www3.sympatico.ca/sarrazip/dev/cosmosmash.html

See the INSTALL file for installation instructions.  Assuming that
`gengameng' has been installed under /usr or /usr/local, the typical
procedure is

    ./configure
    make
    make install

The configure script for this program accepts the
`--with-gengameng-prefix=DIR' option to specify where you installed
that library.  If this option is omitted, the script tries to find
the library under /usr/local, then in /usr.  The RPM packages for
`gengameng' use the prefix `/usr'.

The code is written in C++ and it compiles under g++ 2.95.2 as well
as g++ 3.0.  The images are in the XPM format and are #included by
the C++ sources.

The canonical spelling is "Cosmosmash", not "CosmoSmash", even
though there is a C++ class in the code called CosmoSmashEngine...


Noteworthy files in this directory:

AUTHORS                 Authors of this game
COPYING                 License that applies to this game
INSTALL                 Generic installation instructions
NEWS                    New features in this release
README                  This file
THANKS                  Thanks to contributors
TODO                    Ideas for future development
bootstrap               Runs Automake and Autoconf
configure               Standard configuration script
cosmosmash.spec         RPM specification file

doc                     Documentation directory
src                     Code and images directory
macros                  Autoconf macros directory

