Index: cmake/macros.cmake
--- cmake/macros.cmake.orig
+++ cmake/macros.cmake
@@ -85,22 +85,18 @@ MARK_AS_ADVANCED(SD_TOOLS_EXECPREFIX)
 
 # Determine the default value of the data, bin and lib (and man) folders.
 IF(IN_SOURCETREE)
-  IF(CMAKE_SIZEOF_VOID_P MATCHES 4)
-    SET(_DEFLIBDIR "lib")
-  ELSE()
-    SET(_DEFLIBDIR "lib64")
-  ENDIF()
+  SET(_DEFLIBDIR "lib")
   IF(WIN32)
     SET(SD_BINDIR bin CACHE PATH "Place where the executables should go")
     SET(SD_DATADIR data CACHE PATH "Place where all the static data files should go")
     SET(SD_LIBDIR ${_DEFLIBDIR} CACHE PATH "Place where the libraries should go")
     SET(SD_INCLUDEDIR include CACHE PATH "Place where the include files should go")
   ELSE(WIN32) #UNIX
-    SET(SD_BINDIR games CACHE PATH "Place where the executables should go")
-    SET(SD_DATADIR share/games/speed-dreams-2 CACHE PATH "Place where all the static data files should go")
-    SET(SD_LIBDIR ${_DEFLIBDIR}/games/speed-dreams-2 CACHE PATH "Place where the libraries should go")
+    SET(SD_BINDIR bin CACHE PATH "Place where the executables should go")
+    SET(SD_DATADIR share/speed-dreams-2 CACHE PATH "Place where all the static data files should go")
+    SET(SD_LIBDIR ${_DEFLIBDIR}/speed-dreams-2 CACHE PATH "Place where the libraries should go")
     SET(SD_INCLUDEDIR include/speed-dreams-2 CACHE PATH "Place where the include files should go")
-    SET(SD_MANDIR share/man CACHE PATH "Place where the manual pages should go")
+    SET(SD_MANDIR man CACHE PATH "Place where the manual pages should go")
   ENDIF(WIN32)
   MARK_AS_ADVANCED(SD_BINDIR)
   MARK_AS_ADVANCED(SD_DATADIR)
