Reconfigure game asset search paths.

Index: src/resources/pathmanager.c
--- src/resources/pathmanager.c.orig
+++ src/resources/pathmanager.c
@@ -91,7 +91,7 @@ int pm_init() {
                 // on linux, the resources will be in ../share/games/openomf, relative to the binary
                 // so if openomf is installed to /usr/local/bin,
                 // the resources will be in /usr/local/share/games/openomf
-                local_path_build(RESOURCE_PATH, bin_base_dir, "../share/games/openomf/");
+                local_path_build(RESOURCE_PATH, bin_base_dir, "../share/openomf/");
                 local_path_build(PLUGIN_PATH, bin_base_dir, "../lib/openomf/");
                 m_ok = 1;
             } else if(!strcasecmp(SDL_GetPlatform(), "Mac OS X")) {
@@ -112,7 +112,7 @@ int pm_init() {
             local_path_build(RESOURCE_PATH, "resources\\", "");
             local_path_build(PLUGIN_PATH, "plugins\\", "");
         } else {
-            local_path_build(RESOURCE_PATH, "resources/", "");
+            local_path_build(RESOURCE_PATH, "", "");
             local_path_build(PLUGIN_PATH, "plugins/", "");
         }
     }
